Rogue

Rogue is excellent for micro-gods. He has amazing damage, especially damage to armor thanks to massive spider-mine damage, but is initially weak because of zero health regeneration. His skill damage increases with each subsequent damage.



Level 1 Skill: Brimstone Mines
Energy cost: 15

Plant a mine that will detonate when enemy steps on it. Deals 45 (+ 1 x damage upgrades) initial area damage and additional 24 (+ 2 x damage upgrades) area damage over 1.5 seconds.

Spider mines' damage increases every time you upgrade attack. It is a great mob control skill as you can place these mines over strategic areas to reduce incoming mobs. The limit placement for these mines is 30. If you place more than 30 mines, the initial mine and the subsequent mines that you placed before your 30th mine will disappear to make room for that next mine placed by you. The mines do not time out but can be destroyed by hostile mobs if detected or affected by area of effect skills.

Level 1 Passive: Survival instinct
Movement speed slightly increased when health drops below 20%.

When Rogue is at or below 20% health, his attack speed and movement will be increased by 20%. This passive, at level 1, is mostly meant for quick escapes. The effect will last until the rogue's health is over 20%.

Level 2 Skill: Lightning Lance
Energy cost: 10

A stream of electricity dealing up to 12 (+ 3 x energy upgrades) damage to target and interrupting non-heroic enemies. Right click to activate channeling mode.

Lightning Lance's damage increases every time you upgrade energy. It is an escape skill meant to negate certain effects on either you, your mercenary units, your ally NPC units, or your fellow teammates. The following effects that are negated by Lightning Lance are: Blue's slow stun, Fire titan's Fire cast, and Wyvern's lightning strike. These mob's skills will be briefly negated before the next cast by the mob unit(s).

Level 3 Passive: Synaptic Overload
Engaging in lasting combat boosts Rogue's movement and attack speed by 25%. Dropping below 40% life automatically applies the effect. Move Speed: 2.5 (+ .62) Weapon Speed: .86 (- .17)

At level 3, the effect survival instinct is upgraded. When the rogue sustains combat or is below 40% health, his attack speed and movement is increased by 40% until either he is not in combat or his health is not below 40% of his total health.

Level 4 Skill: V. I. Drone
Energy cost: 35

Highlights enemy weaknesses enabling affected units to suffer 10% movement speed penalty and 15 (+ 1 x health upgrades) additional damage when attacked. Max of 2 drones at a time. Effect reduced by 90% on heroic units. 20% of killed unit's bounty awarded to drone owner. Right click the drone with Rogue to salvage it, restoring 15 energy to caster.

Point defense drone, when placed, will time out after a brief second or is attacked by hostile mobs. Mob units that are within the area of the point defense drone will take additional damage.

Level 5 Skill: Activate Power Suit
Energy cost: 55

Activate Power Suit greatly increasing Rogues offensive capability for a short duration. Mana potions are unavailable for use while Power Suit is activated.

​​​​Passive: Power Core Charge
Power Core energy determines how much energy power suit has. Regenerates 1% every 3.5 sec.

Power Suit Stats
Health: 1550 (+ 10 x health upgrade) Energy: 288 (+ 5 x energy upgrade) Weapon: Burst Lasers Damage: 34 (+ 2 x damage upgrade) Attacks: 2 Range: 5 Weapon Speed: 1.4 Targets: Air and Ground Armor: Ship Plating Armor: 10 (+ 2 x armor upgrade) Move speed: 2 Armored - Mechanical - Heroic

Q: Power Dash
Energy cost: 55

Slam through enemies, dealing 40 (+ 10 x armor upgrades) damage to all affected units.

W: Burst Shockwave
Energy cost: 20% of Total Energy

Discharges Power Suit's energy, inflicting 250 (+ 5 x energy upgrades) damage to nearby enemies.

E: Enable Rapid Reconstruction
Energy cost: 10/sec

Activate reconstruction module, rapidly restoring life at cost of increased energy drain. Restores 50 (+ .5 * health upgrades) life per second. Press E again to disable Rapid Reconstruction.

R: Blaze Mine
Energy cost: 10

Places a mine that will launch a missile at any enemy entering its proximity, dealing 164 (+ 3 x damage upgrades) damage on impact.

Power suit gives the rogue a major buff in attack and minor buff in life and armor. Rogue's main weapon is replaced with a laser rifle that shoots slower than the main weapon. This skill will timeout after a brief moment.

Recommended Perks
Researcher, Survivalist, Magician, Fortitude, Highground Defender, Contracts

Upgrades
Get damage upgrades early on. Get 1 armor upgrade per level. Get half as many health upgrades as damage upgrades. Get energy upgrades to level 6 before taking down Dragon, then level 11 afterwards. Put rest of minerals into damage and health.

Universal Converger
Get Restrain and Ornament, then Solarite until about 200, then Minerals.